Practical Analysis and Design for Client/Server and Gui Systems

Book details

Details for Practical Analysis and Design for Client/Server and Gui Systems
AuthorDavid Ruble
PublisherPearson College Div
Bindinghardcover
PublishedOctober 26, 1997
Edition1
LanguageEnglish
Pages542
ISBN-10013521758X
ISBN-139780135217580
Weight1.9 lb
Dimensions
H × W × L
1.3 in × 7.0 in × 9.0 in

Practical Analysis and Design for Client/Server and Gui Systems

$11.24
Availability:
In stock
SKU:
013521758X-3
Condition
Condition notes

Used book in very good condition. Pages and cover are intact, with minor wear. Limited notes or highlighting are possible. CDs and access codes may be missing.

About this book

52175-7 Analysis and design techniques that work: a cogent, complete, and entertaining guide. This is a practical and witty guide to the core competencies client/server and GUI designers really need-and the analysis and design techniques that really work. Expert David Ruble introduces a project decision-making framework that helps analysts and users to work together to define measurable, business-focused objectives for new software systems. He brings unprecedented rigor to event modeling, showing how to systematically decompose business events from the conceptual...

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52175-7

Analysis and design techniques that work: a cogent, complete, and entertaining guide.

This is a practical and witty guide to the core competencies client/server and GUI designers really need-and the analysis and design techniques that really work.

Expert David Ruble introduces a project decision-making framework that helps analysts and users to work together to define measurable, business-focused objectives for new software systems. He brings unprecedented rigor to event modeling, showing how to systematically decompose business events from the conceptual level, all the way down to the mouse-clicks and keystrokes of event-driven applications.

Ruble shows how to choose prototyping techniques that deliver optimal results while allowing project managers to maintain close control. He also shows why written GUI design specifications are critical to effective construction, testing, and project management-and how they can be created quickly. The book includes sample specs that are proven to work and can serve as the basis for your own GUI design specifications.

Ruble offers lucid advice on client/server architectures, including hardware tiers, software layers, replication, and the pros and cons of fat clients versus fat servers. He also shows how mainframe developers can succeed in today's client/server and GUI-based environments, by blending their traditional software engineering competencies with newer techniques.

The book concludes with a start-to-finish case study that brings its techniques to life, through the analysis and design of a real-world order entry system.

Practical Analysis and Design for Client/Server and GUI Systems is essential reading for developers, analysts, project managers, senior IT executives, information architects, and any software professional responsible for the success of a client/server project.


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